Hand of Malenia is typically an advanced weapon, but this variant simplifies the gameplay by focusing on safe pokes and jump attacks rather than complex Waterfowl Dance combos.
Stat Distribution (Level 150)
- Vigor: 60 (Maxed for maximum forgiveness)
- Mind: 20
- Endurance: 30 (Extra stamina for safe hit-and-run play)
- Strength: 16
- Dexterity: 50
- Intelligence: 9
- Faith: 8
- Arcane: 7
Equipment Changes
- Talisman: Erdtree's Favor +2 — HP, stamina, and equip load all in one — forgiving choice
- Physick: Opaline Hardtear + Crimson Bubbletear — Damage negation + emergency revive for learning the weapon
Strategy & Tips
- Focus on running R1 pokes instead of Waterfowl Dance until comfortable
- Jump R2 is safe and does great damage — use it as your main punish
- Only use Waterfowl Dance when you have a clear, long opening
- The running R1 has excellent range and is hard for enemies to punish
- As you get comfortable, gradually introduce more Waterfowl Dance usage
