Without a spirit ash tanking, ranged sorcery becomes even more valuable. This variant maximizes your ability to deal damage while dodging everything yourself.
Stat Distribution (Level 150)
- Vigor: 60 (60 mandatory; you have no tank)
- Mind: 35
- Endurance: 15
- Strength: 8
- Dexterity: 12
- Intelligence: 72
- Faith: 7
- Arcane: 7
Equipment Changes
- Spell: Swift Glintstone Shard — Instant-cast sorcery for safe chip damage between boss attacks
- Talisman: Dragoncrest Greatshield — Damage reduction when you're the only target
Strategy & Tips
- Swift Glintstone Shard lets you deal damage while dodging — cast during rolls
- Stars of Ruin's tracking means you don't need to aim precisely while kiting
- Keep distance and use the arena fully — ranged advantage is everything solo
- Save Comet Azur for big openings (boss recoveries, staggers)
- Use Magic Shield if you need a panic block option
