Frost vs Holy Damage for PvE

Head-to-Head Comparison • Elden Ring

Frost and Holy are both non-physical damage types common in Elden Ring builds. Frost works as a status effect; Holy works as direct elemental damage. Which is more reliable across PvE content?

Frost

Damage amplification on tough enemies

Strengths

  • 20% absorption debuff amplifies ALL damage
  • Flat HP chunk on proc
  • Can be reset with fire for multiple procs
  • Works on most enemy types
  • Cold infusion is widely available

Weaknesses

  • Frost-immune enemies exist
  • Requires buildup before proc
  • Reduced effectiveness on some bosses
  • Less impactful on weak enemies
  • DLC enemies have higher frost resistance
VS

Holy Damage

Consistent elemental damage

Strengths

  • Effective against undead (bonus damage + prevents revival)
  • Many Faith weapons deal holy innately
  • Sacred infusion is widely available
  • Consistent damage without proc dependency
  • Good exploration damage type

Weaknesses

  • Many endgame bosses resist holy (Radagon, Elden Beast, Maliketh)
  • DLC bosses frequently resist holy
  • No absorption debuff
  • Weaker against late-game content
  • Falls off significantly in endgame

Verdict

Frost is better for endgame content — the absorption debuff is universally useful. Holy is better for early-to-mid game exploration, especially against undead. In the final areas and DLC, holy resistance is so common that frost becomes the clearly superior choice.