Sorcerer Ball Lightning Endgame Build

Season 2
Ball Lightning Sorcerer
  • Godslayer Crown
    Helm
    Unique helm When you Stun, Freeze, or Immobilize an Elite enemy, or damage a Boss, it Pulls in Nearby enemies. You deal [30-60]% increased damage to them for 3 seconds. This effect can only occur once every 12 seconds.
  • Raiment of the Infinite
    Chest Armor
    Unique chest After using Teleport, Close enemies are Pulled to you and Stunned for [2-3] seconds, but Teleport's Cooldown is increased by 20%.
  • Gravitational Aspect
    Gloves
    Offensive aspect Ball Lightning orbits around you and deals [15-25]% increased damage.
  • Tibault's Will
    Pants
    Unique pants You deal [20-40]% increased damage while Unstoppable and for 4 seconds after. When you become Unstoppable, gain 50 of your Primary Resource.
  • Flickerstep
    Boots
    Unique boots Each enemy you Evade through reduces your active Ultimate Cooldown by [2-4] seconds, up to 10 seconds.
  • Aspect of Control
    1H Weapon
    Offensive aspect You deal [25-35]% more damage to Immobilized, Stunned, or Frozen enemies.
  • Aspect of Disobedience
    Amulet (50%)
    Defensive aspect You gain [0.9-1.7]% increase Armor for 4 seconds when you deal any form of damage, stacking up to [54-99]%.
  • Recharging Aspect
    Ring 1
    Offensive aspect Each time Chain Lightning bounces, gain [1.5-3] Mana.
  • Storm Swell Aspect
    Ring 2
    Resource aspect Restore [1-4] of your Primary Resource when you Crowd Control an enemy.
  • Conceited Aspect
    Focus
    Resource aspect Deal [15-25]% increased damage while you have a Barrier active.
  • Ball Lightning 5
    Ball Lightning
    Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 60% damage.
    Modifiers
    Ball Lightning's damage rate is increased by 200% of your Attack Speed Bonus.
    If an enemey is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen 2 times per cast.
  • Unstable Currents 1
    Unstable Currents
    Lightning surges within you for 10 seconds. Whenever you cast a Shock Skill, a random Core, Conjuration, or Mastery Shock skill is also cast.
    Modifiers
    Unstable Currents increases your Attack Speed by 25% while active.
    While Unstable Currents is active, Crackling Engery pulses 25% faster and costs no charges.
  • Frost Nova 1
    Frost Nova
    Unleash a torrent of frost, Freezing enemies around you for 3 seconds.
    Modifiers
    Killing enemies Frozen by Frost Nova reduces its Cooldown by 1 second, up to 4 seconds per cast.
    Frost Nova makes enemies Vulnerable for 4 seconds, increased to 6 seconds against Bosses.
  • Teleport 5
    Teleport
    Transform into lightning, becoming Unstoppable and surging to the target location, dealing 35% damage around you upon arrival.
    Modifiers
    Teleport's Cooldown is decreased by 0.5 seconds per enemy hit, up to 3 seconds.
    After Teleporting, you gain 30% Damage Reduction for 3 seconds.
  • Ice Armor 1
    Ice Armor
    A Barrier of ice forms around you for 6 seconds, absorbing 30% of your Base Life in damage. While Ice Armor is active, 5% of your damage dealt is added to its Barrier.
    Modifiers
    While Ice Armor is active, your Mana Regeneration is increased by 25%.
  • Flame Shield 1
    Flame Shield
    Engulf yourself in flames for 2 seconds, Burning surrounding enemies for 40% damage per second.
    Modifiers
    Flame Shield grants you 25% Movement Speed while active.
    Flame Shield Heals you for 50% of your missing life.
  • Ball Lightning
    Ball Lightning Enchantment
    Lucky Hit: Critical Strikes have up to a 25% chance to spawn a static Ball Lightning.
  • Chain Lightning
    Chain Lightning Enchantment
    Chain Lightning forms automatically after spending 100 Mana.

Key Passive Skills

  • Potent Warding adds Resitances that are even more useful in the latest patch.
  • Elemental Dominance and Glass Cannon massively boosts Core and Mastery Skill damage.
  • Mana Shield and Protection grant further Damage Reduction and a Barrier.
  • Conjuration Mastery again ramps up Damage for any Conjurations used.

Vampiric Powers

  • Ravenous. Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds.
  • Metamorphis. When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse.
  • Anticipation. Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills deal 120% increased damage for each nearby enemy affected by your Damage Over Time effects.
  • Prey on the Weak. You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers.
  • Domination. You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed.

Mechanics and Playstyle

  • Use Ball Lightning as often as possible and gather Crackling Energy on the ground.
  • Teleport into enemy groups, which will also pull them together with Raiment of the Infinite.
  • Save Unstable Currents for bosses or Elites while Frost Nova can help slow large packs.
  • For survivability, use Ice Armor and Flame Shield whenever there's a tough mob.
  • During early levelling, Arc Lash can be very effective until Mana generation is no longer an issue.